Saturday, January 11, 2020



Female Firre Planar
Hit Dice 7+10
Planarist (Sectotum)
Chaotic Neutral

Location: Trianym, Hall of Speakers, or any public place in Sigil
Intelligence: Genius (18)
Armor Class: -3
Movement: 15, Fl 36 (A) (in flame form)
Hit Points: 44
THAC0: 13
Number of Attacks: 1 or 2
   Strike: 3d6, 3d6 (in flame form)
   by Weapon +6 (18/00 Str)
Special Attacks: 
   Advanced Illusion (per spell, Firre Ability)
   Affect Normal Fires (per spell, Firre Ability)
   Fireball (per spell, 10d6, Firre Ability)
   Phantasmal Force (per spell, Eladrin Ability)
   Prismatic Spray (per spell, Firre Ability), 1/day
   Singing Voice can act as a Charm, Hold, Sleep or Suggestion spell. All listeners with a 50' range must Save vs Spell or be affected. Sleep song affects even creatures normally immune to Sleep.
   Wall of Fire (per spell, Firre Ability)
 Special Defenses: 
   Detect Invisibility (per spell, Firre Ability)
   Immune to Cold, Lightning/Electricity and Magic Missile
   Improved Invisibility (per spell, Firre Ability)
   Protection from Evil, 10' radius (per spell, Firre Ability), always active
   Takes half damage from Fire, Gas and Poison
   +2 or better Weapons to hit, but takes full damage from Iron Weapons.
Special Abilities:
   Alter Self (per spell, Eladrin Ability)
   Can become a man-sized pillar or ball of Fire (flame form)
   Comprehend Languages (per spell, Eladrin Ability)
   Continual Light (per spell, Firre Ability)
   Cure Light Wounds (per spell, Eladrin Ability)
   Detect Evil (per spell, Eladrin Ability)
   ESP (per spell, Firre Ability)
   Polymorph Self (per spell, Firre Ability)
   Spell-casting ability as 9th Level Priest (Firre Ability: 4/4/3/2/1 - prefers subtle, influencing magic such as Command, Enthrall, Glyph of Warding, Quest and Reflecting Pool)
Special Weaknesses:
   Takes full damage damage from Iron Weapons
Magic Resistance: 40%
Size: M (6' feet tall)
Morale: Champion (15-16)
XP Value: 14,000

Source: 2nd Edition AD&D 2624, Uncaged: Faces of Sigil, pages 20-21

Ed's Notes: A passionately bigoted planarist, who HATES Primes. Teams wit Koe and Tripicus to run weapons to various sides in the Blood War, in order to keep the conflict going, and contain it within the Lower Planes. Typically doesn't carry a weapon. Doesn't really NEED one!

No comments:

Post a Comment