Saturday, January 11, 2020

Eladrin, Greater - Firre

Eladrin, Greater - Firre

Climate/Terrain: Arborea
Frequency: Rare
Organization: Solitary
Activity Cycle: Any
Diet: Omnivore
Intelligence: Genius (17-18)
Treasure: Incidental
Alignment: Chaotic Good
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Number Appearing: 2-4
Armor Class: -3
Movement: 15, Fl 36 (A) (in flame form)
Hit Dice: 7+10
THAC0: 13
Number of Attacks: 1 or 2
Damage/Attack: 
   Strike: 3d6, 3d6 (in flame form)
   -OR-
   by Weapon +6 (18/00 Str)
Special Attacks: 
   Advanced Illusion (per spell, Firre Ability)
   Affect Normal Fires (per spell, Firre Ability)
   Fireball (per spell, 10d6, Firre Ability)
   Phantasmal Force (per spell, Eladrin Ability)
   Prismatic Spray (per spell, Firre Ability), 1/day
   Singing Voice can act as a Charm, Hold, Sleep or Suggestion spell. All listeners with a 50' range must Save vs Spell or be affected. Sleep song affects even creatures normally immune to Sleep.
   Wall of Fire (per spell, Firre Ability)
 Special Defenses: 
   Detect Invisibility (per spell, Firre Ability)
   Immune to Cold, Lightning/Electricity and Magic Missile
   Improved Invisibility (per spell, Firre Ability)
   Protection from Evil, 10' radius (per spell, Firre Ability), always active
   Takes half damage from Fire, Gas and Poison
   +2 or better Weapons to hit, but takes full damage from Iron Weapons.
Special Abilities:
   Alter Self (per spell, Eladrin Ability)
   Can become a man-sized pillar or ball of Fire (flame form.) Any creature within 10' of this form must save vs. spell or suffer d6 damage. Any weapon striking this form must save vs. Magical Fire or be destroyed. (Damage is still taken.)
   Comprehend Languages (per spell, Eladrin Ability)
   Continual Light (per spell, Firre Ability)
   Cure Light Wounds (per spell, Eladrin Ability)
   Detect Evil (per spell, Eladrin Ability)
   ESP (per spell, Firre Ability)
   Polymorph Self (per spell, Firre Ability)
   Spell-casting ability as 9th Level Priest (Firre Ability)
Special Weaknesses:
   Takes full damage damage from Iron Weapons
Magic Resistance: 40%
Size: M (6' feet tall)
Morale: Champion (15-16)
XP Value: 14,000

Note: All Spell like abilities are usable once per round unless otherwise noted. Firre tend to favor the following Weapons:

Wavy-Bladed Sword +3: Speed 10, d10/3d6 (+6 for Str bonus)
Blazing Javelin +5 (up to four): Speed: 7, d4+1/d6+1 (consumed on impact)



Source: 2nd Edition AD&D 2613, Planescape Monstrous Compendium Appendix II, page 32






Ed's Notes: The fiery Bards of Arborea.

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