Ambar's Palace
Location: Ethereal Plane
Purpose: Factol Ambar Vergrove's Personal Residence
Ambar Vergrove
Male Half-Elf Planar
19th Level Ranger
Believers of the Source (factol)
Neutral Good
Source: 2nd Edition AD&D 2611, The Factol's Manifesto, page 23
Ed's Notes: A master class in perpendicular architecture constructed out of polished steel as opposed to stone. Gilt furniture, an eclectic mix of art, and vases overflowing with flowers appoint the rooms. Many Factotums come, go, and stay here. Faction meetings are generally held here. There is one permanent portal connecting the worker's wing of the palace to the metal-works in the Great Foundry. Another leads from the wire-works to the impressive front steps of the palace.
Ambar Vergrove
Male Half-Elf Planar
19th Level Ranger
Believers of the Source (factol)
Neutral Good
Str: 18 Int: 13 HP: 95
Dex: 18 Wis: 18 AC: 2
Con: 16 Cha: 17 THAC0: 2
Equipment:
Amulet of the Planes
Ring of Protection +4 (Sigil)
Brooch of Shielding
Crown of Telepathy (as Helm)
Robes of Displacement
Gem of Seeing (on beaded chain)
Iridescent Spindle Ion Stone
Invisible Sword of Dancing +2 (Sigil)
Staff
Harp
Spells/Level: 3/3/3
Special:
Has Standard Ranger, Half-Elf and Faction Abilities. uses the "Exceeding Level Limits" Rule in Chapter 2 of the Player Character Races in the 2e DM's Guide.)
Source: 2nd Edition AD&D 2611, The Factol's Manifesto, page 19
Ed's Notes: One of the cooler Factols to interact with, form a PC's perspective. Plays a decent role in the Harbinger House module, giving the PC's an opportunity to meet and interact with him. He's pretty pacifistic for a Ranger, and PC's could be forgiven for mistaking him for a Priest. His magical gear is assumed to all be forged in Sigil.