Sunday, January 5, 2020

Yugoloth, Greater - Arcanoloth

Yugoloth, Greater - Arcanoloth

Climate/Terrain: Lower Planes
Frequency: Rare
Organization: Solitary
Activity Cycle: Any
Diet: Carnivore
Intelligence: Supra-Genius (19-20)
Treasure: H
Alignment: Neutral Evil
Number Appearing: 1-3
Armor Class: -8
Movement: 12, Fl 18 (B)
Hit Dice: 12+24
THAC0: 9
Number of Attacks: 3
   Claws (x2): d4, d4
   Bite: 2d6
Special Attacks: 
   Animate Dead (per spell, Yugoloth Ability)
   Advanced Illusion (per spell, Arcanoloth Ability), 1/day
   Cause Disease  (per spell, reverse of Cure Disease, Yugoloth Ability)
   Charm Person  (per spell, Yugoloth Ability)
   Continual Darkness (per spell, Arcanoloth Ability)
   Control Temperature, 10' Radius (per spell, Arcanoloth Ability)
   Fear (per spell, Arcanoloth Ability), 1/day
   Gate, per spell: 1-6 Mezzoloths, d2 Dergholoths or 1 Arcanoloth (40% chance), 1/day
   Heat Metal (per spell, Arcanoloth Ability)
   Improved Phantasmal Force (per spell, Yugoloth Ability)
   Magic Missile (per spell, Arcanoloth Ability)
   Poison (Arcanoloth Ability): Each successful Claw hit imposes a cumulative -1 penalty to attack rolls on target. Bless, Neutralize Poison or Slow Poison can remove this, but otherwise effects are permanent.
   Produce Flame (per spell, Yugoloth Ability)
   Warp Wood (per spell, Arcanoloth Ability)
 Special Defenses: 
   Immune to Acid, Fire (including Magical, Dragon) and Poison
   Immune to Mind Altering spells (Arcanoloth Ability)
   Invisibility (per spell, Arcanoloth Ability)
   Takes half damage from Gas
   Regenerate 1 hit point per round
   +3 or better Weapons to hit, but takes full damage from Silver Weapons.
Special Abilities:
   Alter Self (per spell, Yugoloth Ability)
   Fly (per spell, unlimited duration, Arcanoloth Ability)
   Shape Change (per spell, Arcanoloth Ability), to any humanoid form.
   Spell-casting ability as 12th Level Mage, (Arcanoloth Ability)
   Telekinesis (per spell, Arcanoloth Ability)
   Teleport Without Error (per spell, Yugoloth Ability)
Special Weaknesses:
   Takes Double Damage from Cold
   Takes full damage damage from Silver Weapons
Magic Resistance: 60%
Size: M (6' feet tall)
Morale: Champion (15-16)
XP Value: 20,000

Note: All Spell like abilities are usable once per round unless otherwise noted. 

Source: 2nd Edition AD&D 2602, Planescape Monstrous Compendium Appendix, page 120

Ed's Notes: All that AND a 12-Level Spell-casting ability bag-of-fries. Lol. These folks make the best NPC's. There's a reason everyone still knows 
who A'Kin and Shemeska are, and pretty much nobody else, three editions later.

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